Shapes 3D
3.0
|
Public Member Functions | |
UV () | |
UV (float u, float v) | |
void | set (float u, float v) |
void | set (UV uv) |
UV | copy () |
String | toString () |
Public Attributes | |
float | u |
float | v |
Simple class to hold texture coordinates.
Only used by Cone class and Mesh2DCoreWithCaps.EndCap classes to hold 'circular' coordinates on a rectangular image.
shapes3d.utils.UV.UV | ( | ) |
Create a UV object with coordinates [0,0]
shapes3d.utils.UV.UV | ( | float | u, |
float | v | ||
) |
Create a UV object with user defined coordinates
u | the horizontal coordinate |
v | the vertical coordinate |
UV shapes3d.utils.UV.copy | ( | ) |
Get a deep copy (new instance) of the object.
void shapes3d.utils.UV.set | ( | float | u, |
float | v | ||
) |
Set the texture coordinates
u | the horizontal coordinate |
v | the vertical coordinate |
void shapes3d.utils.UV.set | ( | UV | uv | ) |
Set the texture coordinates from an existing UV object.
uv | copy the uv coordinates from here |
String shapes3d.utils.UV.toString | ( | ) |
Creates a string representing UV coordinates stored in the object.