Game Control Plus  1.2.2
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org.gamecontrolplus.gui.MConstantsInternal Interface Reference
Inheritance diagram for org.gamecontrolplus.gui.MConstantsInternal:

Public Attributes

String SLIDER_STYLES = "|grey_blue|blue18px|green_red20px|purple18px|red_yellow18px|"
 
String DEFAULT_SLIDER_STYLE = "grey_blue"
 
int DRAW_METHOD = 0x00000001
 
int MOUSE_METHOD = 0x00000002
 
int PRE_METHOD = 0x00000004
 
int KEY_METHOD = 0x00000008
 
int POST_METHOD = 0x00000010
 
int ALL_METHOD = 0x0000001f
 
int RUNTIME_ERROR = 0xf0000000
 
int MISSING = 0x01000001
 
int NONEXISTANT = 0x01000002
 
int EXCP_IN_HANDLER = 0x81000003
 
int OFF_CONTROL = 0
 
int OVER_CONTROL = 1
 
int PRESS_CONTROL = 2
 
int DRAG_CONTROL = 3
 
int TINT_FOR_ALPHA = 255
 
int I_NONE = 0
 
int I_TL = 1
 
int I_TR = 2
 
int I_CL = 4
 
int I_CR = 8
 
int I_INSIDE = 16
 
int I_COVERED = 32
 
int I_MODES = 63
 
int MERGE_RUNS = 256
 
int CLIP_RUN = 512
 
int COMBI_MODES = 768
 
int[][] grid
 
BasicStroke pen_1_0 = new BasicStroke(1, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)
 
BasicStroke pen_2_0 = new BasicStroke(2, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)
 
BasicStroke pen_3_0 = new BasicStroke(3, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)
 
BasicStroke pen_4_0 = new BasicStroke(4, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)
 

Detailed Description

Constants that are used internally by the library.

Author
Peter Lager

Member Data Documentation

int [][] org.gamecontrolplus.gui.MConstantsInternal.grid
Initial value:
= new int[][] {
{ I_NONE, I_TL, I_CL, I_COVERED, I_COVERED },
{ I_NONE, I_NONE, I_INSIDE, I_INSIDE, I_COVERED },
{ I_NONE, I_NONE, I_INSIDE, I_INSIDE, I_CR },
{ I_NONE, I_NONE, I_NONE, I_NONE, I_TR },
{ I_NONE, I_NONE, I_NONE, I_NONE, I_NONE }
}