Game Control Plus
1.2.2
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Classes | |
class | InputConfig |
Public Member Functions | |
String | getUsage () |
InputConfig[] | getGameInputs () |
int | nbrInputs () |
Static Public Member Functions | |
static Configuration | makeConfiguration (PApplet app, String filename) |
static void | saveConfiguration (PApplet app, Configuration config) |
Static Public Attributes | |
static final int | ECLIPSE = 0 |
static final int | PROCESSING = 1 |
static int | IDE = PROCESSING |
Package Attributes | |
final String | filename |
final String | usage |
final InputConfig[] | gameInputs |
Private Member Functions | |
Configuration (PApplet app, String[] lines, String filename) | |
Additional Inherited Members | |
Public Attributes inherited from org.gamecontrolplus.gui.KConstants | |
final float | INPUT_UI_HEIGHT = 24 |
final float | DESC_UI_HEIGHT = 30 |
final float | ELEMENT_UI_GAP = 4 |
final float | INPUT_UI_LENGTH = 220 |
final float | DESC_UI_LENGTH = 300 |
final float | TEXTFIELD_GAP = 4 |
final float | INICATOR_D = 12 |
final float | CONNECTOR_SIZE_R = 10 |
final float | CONNECTOR_SIZE_R2 = CONNECTOR_SIZE_R * CONNECTOR_SIZE_R |
final float | CONNECTOR_SIZE_D = 2 * CONNECTOR_SIZE_R |
final int | INPUT = 0x01 |
final int | DESC = 0x02 |
final float | FONT_SIZE = 12 |
final int | PANEL_WIDTH = 320 |
final int | PANEL_HEIGHT = 280 |
final int | UI_BUTTON = 0x01 |
final int | UI_COOLIEHAT = 0x02 |
final int | UI_SLIDER = 0x03 |
final int | UI_DESCRIPTOR = 0x04 |
final int[] | UI_E_BACK = new int[] { 0, 0xFFFFD0D0, 0xFFD0FFD0, 0xFFD0D0FF, 0xFFFFD0D0 } |
final int | BACKGROUND = 0xFFF0FFF0 |
final int | PANEL = 0xFF208020 |
final int | BORDER = 0xFF4040A0 |
final int | CONNECTION = 0xFF8080A0 |
final int | HIGHLIGHT = 0xFFFF40FF |
final int | NAME_AREA = 0xFFC8C8FF |
final int | CONNECTOR = 0xFFFFC0FF |
final int | TEXTFILL = 0xFF000080 |
final int | PRESSED = 0xFFFF3030 |
final int | RELEASED = 0xFF802020 |
final int | SLIDER_CURSOR = 0xFFFF4040 |
int | WORKING = 0 |
int | CANCELLED = 1 |
int | FINISHED = 2 |
int | NOT_OVER = 0x0000 |
int | OVER_CONNECTOR = 0x0100 |
int | ON_PRESS = 0 |
int | ON_RELEASE = 1 |
int | WHILE_PRESS = 2 |
int | BUTTON_TYPE = 1 |
int | HAT_TYPE = 2 |
int | SLIDER_TYPE = 3 |
String | SEPARATOR = "\t" |
This class is used to store configuration details for a control device. It is used by the library and there is no need to use it directly.
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private |
Private constructor to force factory constructor.
InputConfig [] org.gamecontrolplus.Configuration.getGameInputs | ( | ) |
Get the game input specifications.
String org.gamecontrolplus.Configuration.getUsage | ( | ) |
Get the text description for the role of this configuration e.g. Tank controller.
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static |
Create a Configuration object from the information in the specified file.
int org.gamecontrolplus.Configuration.nbrInputs | ( | ) |
Get the number of inputs specified.
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static |
Save the Configuration details in a file.