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G4P (GUI for Processing) 4.3.11
A set of GUI controls for your Processing sketch.
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Public Member Functions | |
| int | getInitialDelay () |
| int | getInterval () |
| int | getNbrRepeats () |
| GTimer (PApplet theApplet, Object obj, String methodName, int delay) | |
| GTimer (PApplet theApplet, Object obj, String methodName, int delay, int initDelay) | |
| boolean | isRunning () |
| boolean | isValid () |
| void | setDelay (int delay) |
| void | setInitialDelay (int initDelay) |
| void | setInterval (int interval) |
| void | setNbrRepeats (int nbrRepeats) |
| void | start () |
| void | start (int nrepeats) |
| void | stop () |
Protected Member Functions | |
| void | createEventHandler (Object handlerObj, String methodName) |
| void | fireEvent () |
Protected Attributes | |
| final PApplet | app |
| Method | eventHandlerMethod = null |
| String | eventHandlerMethodName |
| Object | eventHandlerObject = null |
| int | nbrRepeats = -1 |
| Timer | timer = null |
This class is used to trigger events at user defined intervals. The event will call a user defined method/function. The only restriction is that the method used has a single parameter of type GTimer and returns void eg
void fireBall(GTimer timer){ ... }
Each timer object must have its own handler
It has no visible GUI representation so will not appear in the GUI.
| g4p_controls.GTimer.GTimer | ( | PApplet | theApplet, |
| Object | obj, | ||
| String | methodName, | ||
| int | delay | ||
| ) |
Create the GTimer object with this ctor.
'methodName' is the method/function to be called every 'interval' milliseconds. 'obj' is the object that contains the method/function 'methodName'
For most users 'methodName' will be in their main sketch so this parameter has the same value as 'theApplet'
| theApplet | a reference to the PApplet object (invariably this) |
| obj | the object that has the method to be executed (likely to be this) |
| methodName | the name of the method to be called by the timer |
| delay | the initial delay and the time (in millisecs) between function calls |
| g4p_controls.GTimer.GTimer | ( | PApplet | theApplet, |
| Object | obj, | ||
| String | methodName, | ||
| int | delay, | ||
| int | initDelay | ||
| ) |
Create the GTimer object with this ctor.
'methodName' is the method/function to be called every 'interval' milliseconds. 'obj' is the object that contains the method/function 'methodName'
For most users 'methodName' will be in their main sketch so this parameter has the same value as 'theApplet'
| theApplet | a reference to the PApplet object (invariably this) |
| obj | the object that has the method to be executed (likely to be this) |
| methodName | the name of the method to be called by the timer |
| delay | the time (in millisecs) between function calls |
| initDelay | the initial delay (in millisecs) before calling method |
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protected |
See if 'obj' has a method called 'methodName' that has a single parameter of type GTimer and if so keep a reference to it.
| obj | |
| methodName |
|
protected |
Attempt to fire an event for this timer. This will call the method/function defined in the ctor.
| int g4p_controls.GTimer.getInitialDelay | ( | ) |
Get the initial delay time (milliseconds).
| int g4p_controls.GTimer.getInterval | ( | ) |
Get the interval time (milliseconds) between events.
| int g4p_controls.GTimer.getNbrRepeats | ( | ) |
The number of times an event is to be fired.
| boolean g4p_controls.GTimer.isRunning | ( | ) |
Is the timer running?
| boolean g4p_controls.GTimer.isValid | ( | ) |
See if the GTimer object has been created successfully
| void g4p_controls.GTimer.setDelay | ( | int | delay | ) |
Sets the initial delay and the interval between events.
This is equivalent to calling both -
setInterval(delay); setInitialDelay(delay);
| delay | initial delay and interval in milliseconds |
| void g4p_controls.GTimer.setInitialDelay | ( | int | initDelay | ) |
Set the delay before the first event is triggered
| initDelay | initial delay in milliseconds |
| void g4p_controls.GTimer.setInterval | ( | int | interval | ) |
Set the interval between events
| interval | delay between events in milliseconds |
| void g4p_controls.GTimer.setNbrRepeats | ( | int | nbrRepeats | ) |
The number of times an event is to be fired.
| nbrRepeats | ≥ 0 keep running until stopped by user |
| void g4p_controls.GTimer.start | ( | ) |
Start the timer (call the method forever)
| void g4p_controls.GTimer.start | ( | int | nrepeats | ) |
Start the timer and call the method for the number of times indicated by nrepeats. If nrepeats is ≤0 then repeat forever
| nrepeats | the number of times to repeat the action |
| void g4p_controls.GTimer.stop | ( | ) |
Stop the timer (can be restarted with start() method)