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AI for Games 1.1.1
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Public Member Functions | |
| Changling (BaseEntity entity, double lifeSpan, boolean toDie) | |
Package Attributes | |
| BaseEntity | entity |
| double | delay |
| boolean | toDie |
| game2dai.World.Changling.Changling | ( | BaseEntity | entity, |
| double | lifeSpan, | ||
| boolean | toDie | ||
| ) |
| lifeSpan | |
| entity |