Linear
This is probably the easiest path to understand and use, simply specify the start and the end of the path and that is it.
Creating the Linear path
Constructors | |
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Parameter | Comments |
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PVectors defining the start and the end of the shape |
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the number of slices along the length of the path |
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this is used to reduce the amount of twist along the length of the shape. If this parameter is omitted Shapes3D will try and find the best value. Alternatively you can specify 1 of 4 possible values - S3D.ORTHO_X, S3D.ORTHO_Y, S3D.ORTHO_Z or S3D.ORTHO_A. |