AI for Games
1.1.1
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Here is a list of all documented class members with links to the class documentation for each member:
- r -
random() :
game2dai.maths.FastMath
,
game2dai.maths.Vector2D
RECIP_2PI :
game2dai.maths.FastMath
reducePayneHanek() :
game2dai.maths.FastMath
rememberFloatingEdge() :
game2dai.graph.Graph
remove() :
game2dai.World
removeAllHints() :
game2dai.entityshapes.Picture
removeEdge() :
game2dai.graph.Graph
removeFSM() :
game2dai.entities.BaseEntity
removeHints() :
game2dai.entityshapes.Picture
removeNode() :
game2dai.graph.Graph
renderer() :
game2dai.entities.BaseEntity
reset() :
game2dai.utils.StopWatch
resolveFloatEdges() :
game2dai.graph.Graph
resplit() :
game2dai.maths.FastMath
revertToPreviousState() :
game2dai.fsm.FiniteStateMachine
rint() :
game2dai.maths.FastMath
rotate() :
game2dai.maths.Matrix2D
rotateHeadingToAlignWith() :
game2dai.entities.MovingEntity
rotateHeadingToFacePosition() :
game2dai.entities.MovingEntity
round() :
game2dai.maths.FastMath
route :
game2dai.graph.GraphSearch_Astar
,
game2dai.graph.GraphSearch_BFS
,
game2dai.graph.GraphSearch_DFS
,
game2dai.graph.GraphSearch_Dijkstra
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