AI for Games
1.1.1
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Here is a list of all documented class members with links to the class documentation for each member:
- m -
makeDataStores() :
game2dai.graph.GraphSearch_Astar
makeDrawSet() :
game2dai.World
makeFromXML() :
game2dai.entities.Building
,
game2dai.entities.Obstacle
,
game2dai.entities.Vehicle
makeImageArray() :
game2dai.entityshapes.ps.ImageBank
MASK_30BITS :
game2dai.maths.FastMath
mass() :
game2dai.entities.MovingEntity
Matrix() :
game2dai.maths.Matrix2D.Matrix
matrixMultiply() :
game2dai.maths.Matrix2D
max() :
game2dai.maths.FastMath
maxForce() :
game2dai.entities.MovingEntity
,
game2dai.entities.Vehicle
maxSpeed() :
game2dai.entities.MovingEntity
maxTurnRate() :
game2dai.entities.MovingEntity
min() :
game2dai.maths.FastMath
MINUS_I :
game2dai.maths.Vector2D
MINUS_J :
game2dai.maths.Vector2D
move_centre_x_by() :
game2dai.Domain
move_centre_x_to() :
game2dai.Domain
move_centre_xy_by() :
game2dai.Domain
move_centre_xy_to() :
game2dai.Domain
move_centre_y_by() :
game2dai.Domain
move_centre_y_to() :
game2dai.Domain
moveBy() :
game2dai.entities.BaseEntity
moveTo() :
game2dai.entities.BaseEntity
moveToWorldX() :
game2dai.World
moveToWorldXY() :
game2dai.World
moveToWorldY() :
game2dai.World
MovingEntity() :
game2dai.entities.MovingEntity
mult() :
game2dai.maths.Vector2D
Generated by
1.9.7